Bergsonian Critique

Life, Reprised

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Like their American youth-movie counterparts, the 20-something guy friends of Norwegian director Joachim Trier’s Reprise spend a lot of time whining and clumsily pursuing the fairer sex. Only, unlike the cast of, say, American Pie or Animal House, Trier’s characters are as much (or more) concerned with getting published as getting laid, and as likely to cozy up to a reclusive cult novelist as they are to make a pass at a beautiful girl. Thrashing punk music and heady French philosophy —the more obscure the better, apparently— are their drugs of choice, intellectual one-upmanship their sometimes-violent contact sport.

Reprise, to put it simply, is a poetic and languid film about the relationship between two young men and, as you have probably guessed, with a larger emphasis on the young. It’s a buddy film in the basest sense, stripped of any dishonest cinematic conceits; it’s more Jules et Jim than Bill and Ted. The themes are heavy (mental illness, obsession, love), but in no way they are a pretentious drag. It’s a pastiche of the French New Wave in its literal sense: somber and invigorating, culturally specific and universally resonant. Ultimately, Reprise is not just about the youthful anomie that is present in Oslo, Norway where the film takes place, but the generational anomie that defines all youths, everywhere.

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Written by Angelo

July 7th, 2010 at 3:05 pm

A Fate That Binds: Understanding the Narrative of Final Fantasy XIII

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Over the years, it has become progressively easy to take the Final Fantasy series for granted. Cynicism and skepticism are seemingly the only responses that spring up in message boards and blogs whenever a new title is announced or released. Whether it is the graphics, the characters’ artwork, the premise, or the gameplay, there is always someone who would raise an eyebrow and question the integrity of the series and, consequently, launch a personal interpretation on where and when it has gone wrong. But the truth of the matter is that Final Fantasy had never had a directive path to begin with; it had never adhered to a grand scheme that it would borrow its ideas from; it had never, most certainly, pertained itself to someone or something. Just like The Legend of Zelda, developers usually come and go, directors and producers are swapped and shuffled, and old mentors are rehired to come up with new ideas. The question that presents itself is whether it is fair to impute the recent Final Fantasy XIII of faults it has never committed; that is, to deem it flawed simply because it didn’t abide the rules created by its antecedents. For self-conscious (and hopefully sensible) critics, the answer should be no.

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Written by Angelo

June 30th, 2010 at 4:15 pm

Parting Thoughts on Jane Eyre

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The detailed expedition of a strong female character’s consciousness has made readers in recent decades consider Jane Eyre as a leading feminist text; the novel works both as an absorbing story of an individual woman’s quest and as a narrative of the dilemmas that confront so many women. Its mythic and gothic qualities are enhanced by the fact that at the time of its writing, its author was, like her heroine, unmarried and unremarkable, and considered unappealing. In Jane Eyre, Charlotte Brontë created a fully imagined character defined by her strength of will. Though Jane is nothing more than an impoverished governess, she can retort to her haughty employer Rochester: “Do you think, because I am poor, obscure, plain, and little, I am soulless and heartless? —You think wrong!” Jane’s willfulness scandalized many contemporary critics, who called her (and the novel) “coarse” and “unfeminine.” Such criticisms were ineffective against the novel’s popularity, and Jane’s spirited voice continues to enthrall readers more than 150 years after the novel’s original publication.

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Written by Angelo

May 24th, 2010 at 1:00 pm

On Fragile Dreams and Other Related Thoughts

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I hurt, I tire, and I collapse. When I’m staring into the darkness, I find somehow entranced by it. Suddenly, I hear laughter. Fearless, mean, and yet kind. It calls to me. The days we spend together are long gone, drifting away like clouds in the breeze. Even though memories are often fleeting, all I need to do is close my eyes and your face appears, clear and forever young.

~1~

The furnished setting is that of a post-apocalyptia, but the crux of the narrative is something unusually different; Fragile Dreams: Farewell Ruins of the Moon casts a cursory glimpse on the mass destruction of humanity, a realization that hardly warrants the severity of its conscious aftermath. By default, it’s a curious composition, as few games of similar fashion rarely heed the grievances of the survivors above the calamity, or at least within equal shifts. And, ironic as it might seem, seeing it plays more like a survival horror than anything else, the game’s objectives have nothing to do with survivability. Our justification to delve through Fragile Dreams focally pivot on the game’s uncommon protagonist, who is so hopelessly unremarkable that we cannot take our eyes off of him. His name is Seto, a young drifter who harbors a critical angst against his circumstances and that of the world that has surrendered to silence. His strident resolve to end his solitude propels him through the horrors of a declining civilization for the sake of finding a confidant who would pacify his frustrations. His odyssey, in other words, is not about surviving the aftermath, but rather about discovering the right reasons to survive through it.

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Written by Angelo

May 22nd, 2010 at 1:00 am

The Worker and the Employer in Kafka’s Metamorphosis

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Perhaps it is safe to say that Franz Kafka‘s literary uniqueness lies in the fact that he dramatizes conventional figures of speech and endows them with full and consistent detail; his tales act out the implications of metaphors buried in the text. Yet, to see nothing but an extended metaphor in Kafka’s work is not to see enough. The tale is too long, too packed with statements, too rich in meaning to be defined simply as a metaphor, no matter how extended, simply to the fact that it ignores the numerous statements in the narrative that deal with the presented conflict. These alone make for a textual and poetic complexity, which in hand eschew the overburdens of the single metaphor theory.

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Written by Angelo

April 30th, 2010 at 5:35 pm

Unflinching Yates: The Grim Reality of the Grimes Sisters

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Almost every past reviewer and book critic who had discussed Richard Yates’s The Easter Parade started the exposition with a personal preamble, generally on how daunting the first sentence of the first paragraph of the book, which goes like this:

Neither of the Grimes sisters would have a happy life, and looking back it always seemed that the trouble began with their parents’ divorce.

However, as someone who got accustomed to his inexpressive tenor and his evasion to melodramatic expressions, such a lurid example of a Yatesian introduction didn’t quite catch me off guard; as a matter of fact, I was anticipating it and hungering for it the moment I picked up the book, for I sincerely find great delight in his devastating realism. There is, indeed, a poetic element in his stories. An elegy that parades the different facets of human’s futility, which not only is susceptible to any compromising opportunity, but also sordid in its own functions. The Easter Parade, just like Yates’s previous compositions, could have evaded its inextricable quagmire if the characters acted selflessly, and without a resignation or surrender to their ill-fated circumstances. But, once again, this demonstrates the paradoxical philosophy of the narrative, because The Easter Parade stands as one of those compact, quiet masterpieces that speaks volumes about the fundamental sadness at the heart of everything, and which poses that most unsettling of questions: can we ever really comprehend ourselves?

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Written by Angelo

March 13th, 2010 at 1:55 pm

The Tarnished Flaws of Crystal Bearers

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How can we describes the rules and conventions of Final Fantasy Crystal Chronicles: The Crystal Bearers without stuttering at least once, not because of its breathtakingly long title, but more so from our hazy insight of its inscrutable structure? We might also wonder how could a game that has been in development for three years, in one of the industry’s most accomplished game companies no less, to arrive to its audience as a project that has seemingly been hurried due to schedule restrains? Obviously, pondering the game’s hapless state is frivolous at this point, but at least we can look back at it with a slightly approving judgment; Crystal Bearers remains audaciously original next to the contrived creations of late from Square-Enix. The regrettable reality, however, is that its novelty deteriorates just as soon we come to grasp its dubious ideas.

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Written by Angelo

February 21st, 2010 at 7:55 pm

Screwball Conventions: The Comedy of Errors and Courtships

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Screwball [pronounced skrue’bol] is a noun that means unbalanced, erratic, irrational, and unconventional, in which became a popular slang word in the 1930s. It was applied to films where everything was a juxtaposition: educated and uneducated, rich and poor, intelligent and stupid, honest and dishonest, and most of all male and female. When two people fell in love, they did not simply surrender to their feelings, they battled it out. They lied to one another, often assuming indifferent personas toward each other. They often employed hideous tricks on each other, until finally after running out of inventions, fall into each other’s arms. It was fossilized comedy, physical and often painful, but mixed with the highest level of wit and sophistication, depending wholly on elegant and inventive writing. ~ via Modern Times

My introduction to such subgenre of comedy is very recent, and for someone who openly discloses his affection for romantic comedies, it is indeed a blissful discovery. In the last two weeks I have seen more films that I usually do in a single month, and my enamored admiration for the classics has never been as vigorous as it is now, and that what has led me to write this post in the first place. Truth to be told, however, is that I have had to truncate my original draft in order to make my exposition more concise and piercingly focused. You should grasp the matter of consistency that pervades the films that I have selected for my discussion below, as I try to elucidate meticulously their differences as well as their similarities. The bigger portion of the discussion will be reserved to what I believe is the quintessential screwball comedy, and that is The Philadelphia Story.

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Written by Angelo

February 6th, 2010 at 8:10 pm

On Vanity

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Perhaps the best approach to gloss over the context of F. Scott Fitzgerald’s first novel is by introducing this snippet from “Fitzgerald’s Radiant World,” a critical piece written by Thomas Flanagan of The New York Reviews of Books:

This Side of Paradise had had a success, which was almost freakish, capturing the aspirations of a generation and especially of those within that generation who, like its author, aspired to be great writers. Reading it today, one blanches at its emotional and rhetorical excesses, and yet, as Matthew Bruccoli says, it was received as “an iconoclastic social document—even as a testament of revolt. Surprisingly, it was regarded as an experimental or innovative narrative because of the mixture of styles and the inclusion of plays and verse.” It was the autobiographical first novel of a very young writer who took himself very seriously, and who had not provided for his hero those escape hatches of irony . . . But it was not, by any stretch, the work of a man who planned a career as a writer of commercial fiction.

Even after more than ninety years of its publication, This Side of Paradise doesn’t quite exude a nostalgic archaism of narrative prose as one might generally expect, nor it purposefully exercises an ambition in creative writing or a contract to a lucrative career. While the novel might have laid the groundwork for Fitzgerald’s repute as a lyrical and clever innovator, the very stylistic elements he strings -episodic narrative, wavering point of view, stream-of-consciousness, the almost mystified mixture of prose, verse, and dramatic writings – are defiantly and consistently original for anyone who just started reading his oeuvres. His ostensibly experimental narrative, paired with a keen study of American contemporary in adolescence and young manhood, certainly cements This Side of Paradise as a perpetual classic of whenever and wherever.

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Written by Angelo

January 29th, 2010 at 3:00 pm

Aboard the Microcosmic Boat

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“You’re only thinking of yourselves,” cries the devious, hulking Nazi to the others passengers of the lifeboat during a vertiginous typhoon sequence, “you’re not thinking of the boat.”

That line best highlights Lifeboat‘s maxim, Alfred Hitchcock’s World War II film, which points to the cause for all of the dangers to follow. That the “enemy” utters that line made it particularly indignant in 1944 (when critics lashed out at Hitchcock for his unpatriotic portrayal of Brits and Americans), and perhaps it still resonates today: we (as in anyone who’s not a Nazi) may have rallied together, expressed our contempt after the many hours of history lessons, and deservingly ridiculed the Nazi regime to great measures but, since then, we’ve certainly become more petulant, materialistic, and egotistical than ever.

The funny question in all of this is who would’ve pegged Hitchcock for a moral humanist? Certainly not me. I would like to believe that my universal humanism is more intricate to be correlated with a man whose métier was the psychological horrors that distort the glam of the American/British bourgeoisie. But I digress, though I’d like to acquiesce with the the selective consensus that, despite the film’s lack of technical excellence, this is probably the most characters-driven film within the director’s voluminous canon.

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Written by Angelo

January 20th, 2010 at 11:15 pm

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